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safehold2


Опубликован:
15.04.2017 — 15.04.2017
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Langhorne, Eric-Chief Administrator, Operation Ark.

Layn, lieutenant Zhim, Royal Charisian Marines-Major Kynt Clareyk's aide.

Lock Island, High Admiral Bryahn-Earl of Lock Island, CO Royal Charisian Navy, a cousin of King Haarahld VII.

Lord Protector Greyghor-see Greyghor Stohnar.

Lyam, Archbishop-see Archbishop Lyam Tyrn.

Lynkyn, Admiral Ernyst, Corisandian Navy-Duke of Black Water, CO, Corisandian Navy.

Mahgentee, Midshipman Mahrak, Royal Charisian Navy-senior midshipman, HMS Typhoon.

Mahklyn, Dr. Rahzhyr-head of the Royal Charisian College.

Mahlry, Lieutenant Rholynd, Emerald Navy-a lieutenant aboard galley Black Prince.

Mahndyr, Earl-see Gharth Rahlstahn.

Mahntayl, Tahdayo-usurper Earl of Hanth.

Mahrak, Lieutenant Rahnald Royal Charisian Navy-first lieutenant, HMS Royal Charis.

Mahrtyn, Admiral Gahvyn, Tarotisian Navy-Baron White Ford; senior admiral of the Navy of Tarot.

Magwair, Vicar Allayn-Captain General, Council of Vicars; one of the so-called Group of Four.

Maikel, Captain Qwentyn, Dohlaran Navy-CO, galley Gorath Bay.

Maikelsyn, Lieutenant Leeahm, Tarotisian Navy-first lieutenant, King Gorjah II.

Mairydyth, Lieutenant Nevyl, Dohlaran Navy-first lieutenant, galley Royal Bédard.

Makferzahn, Zhames-one of Prince Hektor's agents in Charis.

Makgregair, Father Zhoshua-Vicar Zahmsyn Trynair's special representative to Tarot.

Malikai, Duke-see Faidel Ahlverez.

Manthyr, Captain Gwylym, Royal Charisian Navy-CO, HMS Dreadnought.

Marshyl, Midshipman Adym, Royal Charisian Navy-senior midshipman, HMS Royal Charis.

Master Domnek-King Haarahld VII's court arms master.

Mathysyn, Lieutenant Zhaikeb, Dohlaran Navy-first lieutenant, galley Gorath Bay.

Maylyr, Captain Dunkyn, Royal Charisian Navy-CO, HMS Halberd.

Maysahn, Zhaspahr-Prince Hektor's senior agent in Charis.

Maythis, Lieutenant Fraizher, Corisandian Navy-true name of Captain Wahltayr Seatown.

Mhulvayn, Oskahr-one of Prince Hektor's agents in Charis.

Mychail, Raiyan-a major textile producer and sailmaker in Tellesberg.

Myllyr, Archbishop Urvyn-Archbishop of Sodar.

Myrgyn, Sir Kehvyn, Corisandian Navy-CO, galley Corisande.

Nylz, Commodore Kohdy, Royal Charisian Navy-CO of one of High Admiral Lock Island's galley squadrons.

Nyou, King Gorjah III-King of Tarot.

Oarmaster, Sygmahn, Royal Charisian Marines-a member of Crown Prince Cayleb's bodyguard.

Ohlsyn, Trahvys-Earl of Pine Hollow, Prince Nahrmahn's of Emerald's first councillor and cousin.

Olyvyr, Ahnyet-Sir Dustyn Olyvyr's life.

Olyvyr, Sir Dustyn-a leading Tellesberg ship designer; chief constructor, Royal Charisian Navy.

Owl-Nimue Alban's AI, based on the manufacturer's acronym: Ordoñes-Westinghouse-Lytton RAPIER Tactical Computer, Mark 17a.

Pei, Admiral Kau-zhi, TFN-CO, Operation Breakaway; older brother of commodore Pei Kau-yung.

Pei, Commodore Kau-yung, TFN-CO, Operation Ark final escort.

Pei, Dr. Shan-wei, Ph.D.-Commodore Pei Kau-yung's wife; senior terraforming expert for Operation Ark.

Phonda, Madam Ahnzhelyk-proprietor of one of the City of Zion's most discrete brothels.

Pine Hollow, Earl-see Trahvys Ohlsyn.

Prince Cayleb-see Cayleb Ahrmahk.

Prince Hektor-see Hektor Daykyn.

Prince Nahrmahn-see Nahrmahn Baytz.

Proctor, Dr. Elias, Ph.D.-a member of Pei Shan-wei's staff and a noted cyberneticist.

Queen Sharleyan-see Sharleyan Tayt.

Qwentyn, Commodore Donyrt, Corisandian Navy-Baron Tanlyr Keep, one of Duke of Black Water's squadron commander's.

Rahlstahn, Admiral Gharth, Emerald Navy-Earl of Mahndyr, CO, Emerald Navy.

Rahlstyn, Commodore Erayk, Dohlaran Navy-one of Duke Malikai's squadron commanders.

Raice, Bynzhamyn-Baron Wave Thunder, King Haarahld VII's spymaster and a member of his Privy Council.

Rayno, Archbishop Wyllym-Archbishop of Chiang-wu; adjutant of the Order of Schueler.

Rhobair, Vicar-see also Rhobair Duchairn.

Ropewalk, Colonel Ahdam, Charisian Royal Guard-CO, Charisian Royal Guard.

Rowyn, Captain Horahs-CO, Sir Dustyn Olyvyr's yacht Ahnyet.

Rustmyn, Edymynd-Baron Stonekeep; King Gorjah III of Tarot's first councillor and spymaster.

Sahdlyr, Lieutenant Bynzhamyn, Royal Charisian Navy-second lieutenant, HMS Dreadnought.

Sandyrs, Mahrak-Baron Green Mountain; Queen Sharleyan of Chisholm's first minister.

Seafarmer, Sir Rhyzhard-Baron Wave Thunder's senior investigator.

Seamount, Baron-see Sir Ahlfryd Hyndryk.

Seatown, Captain Wahltayr-CO of merchant ship Fraynceen, acting as a courier for Prince Hektor's spies in Charis. See also Lieutenant Fraizher Maythis.

Shandyr, Hahl-Baron of Shandyr, Prince Nahrmahn of Emerald's spymaster.

Sharpfield, Earl-see Sir Lewk Cohlmyn.

Shumakyr, Father Symyn-Archbishop Erayk Dynnys' secretary for his 891 pastoral visit; an agent of the Grand Inquisitor.

Smolth, Zhan-star pitcher for the Tellesberg Krakens.

Somerset, Captain Martin Luther, TFN-CO, TFNS Excalibur.

Staynair, Bishop Maikel-Bishop of Tellesberg; King Haarahld VII's confessor and adviser.

Staynair, Commodore Sir Domynyk, Royal Charisian Navy-specialist in naval tactics; CO Experimental Squadron; Crown Prince Cayleb's second-in-command; younger brother of Bishop Maikel Staynair; later admiral.

Stohnar, Lord Protector Greyghor-elected ruler of the Siddarmark Republic.

Stonekeep, Baron-see Edymynd Rustmyn.

Stywyrt, Captain Dahryl, Royal Charisian Navy-CO HMS Typhoon.

Symmyns, Tohmas-Grand Duke of Zebediah, senior member and head of Council of Zebediah.

Tallmyn, Captain Gervays, Emerald Navy-second-in-command of the Royal Dockyard in Tranjyr.

Tanlyr Keep, Baron-see Donyrt Qwentyn.

Tayt, Queen Sharleyan-Queen of Chisholm.

Thiessen, Captain Joseph, TFN-Admiral Pei Kau-zhi's chief of staff.

Thirsk, Earl-see Lywys Gardynyr.

Tohmys, Frahnklyn-Crown Prince Cayleb's tutor.

Tillyer, Lieutenant Henrai, Royal Charisian Navy-High Admiral Lock Island's personal aide.

Tirian, Duke-see Kahlvyn Ahrmahk.

Trynair, Vicar Zahmsyn-Chancellor of the Council of Vicars of the Church of God Awaiting; one of the so-called Group of Four.

Tryvythyn, Captain Sir Dynzyl, Royal Charisian Navy-CO, HMS Royal Charis.

Tyrn, Archbishop Lyam-Archbishop of Emerald.

Urvyn, Archbishop-see Urvyn Myllyr.

Wave Thunder, Baron-see Bynzhamyn Raice.

Whaite, Captain Styvyn-CO, merchantship Sea Cloud, a courier for Prince Hektor's spies in Charis. See also Robyrt Bradlai.

White Castle, Baron-see Tohmys Bahrmyn.

White Ford, Baron-see Gahvyn Mahrtyn.

Wyllym, Archbishop-see Wyllym Rayno.

Wyllyms, Marhys-the Duke of Tirian's majordomo.

Wylsynn, Father Paityr-a priest of the Order of Schueler, the Church of God Awaiting's intendant for Charis.

Wynstyn, Lieutenant Kynyth, Corisandian Navy-first lieutenant galley Corisande.

Yowance, Ehrnaist-Rayjhis Yowance's deceased elder brother.

Yowance, Rayjhis-Earl of Gray Harbor, King Haarahld's first minister and head of the Privy Council.

Zebediah, Grand Duke-see Tohmas Symmyns.

Zahmsyn, Archbishop Halmyn-Archbishop of Gorath; senior prelate of the Kingdom of Dohlar.

Zahmsyn, Vicar-see Zahmsyn Trynair.

Zhansan, Frahnk-the Duke of Tirian's senior guardsman.

Zhaspyr, Vicar-see Zahmsyn Clyntahn.

Zhasyn, Archbishop-see Zhasyn Cahnyr.

Zheppsyn, Captain Nyklas, Emerald Navy-CO, galley Triton.

Zhessyp, Lachlyn-King Haarahld VII's valet.

Zhoelsyn, Lieutenant Phylyp, Tarotisian Navy-second lieutenant, King Gorjah II.

GLOSSARY

Anshinritsumei-literally "enlightenment," from the Japanese. Rendered in the Safehold Bible, however, as "the little fire," the lesser touch of God's spirit. The maximum enlightenment of which mortals are capable.

Borer-a form of Safeholdian shellfish which attaches itself to the hulls of ships or the timbers of wharves by boring into them. There are several types of borer, the most destructive of which actually eat their way steadily deeper into a wooden structure. Borers and rot are the two most serious threats (aside, of course, from fire) to wooden hulls.

Catamount-a smaller version of the Safeholdian slash lizard. The catamount is very fast and smarter than its larger cousin, which means that it tends to avoid humans. It is, however, a lethal and dangerous hunter in its own right.

Commentaries, The-the authorized interpretations and doctrinal expansions upon the Holy Writ. They represent the officially approved and sanctioned interpretation of the original scripture.

Choke tree-a low-growing species of tree native to Safehold. It comes in many varieties, and is found in most of the planet's climate zones. It is dense-growing, tough, and difficult to eradicate, but it requires quite a lot of sunlight to flourish, which means it is seldom found in mature old-growth forests.

Cotton silk-a plant native to Safehold which shares many of the properties of silk and cotton. It is very light weight and b, but the raw fiber comes from a plant pod which is even more filled with seeds than Old Earth cotton. Because of the amount of hand labor required to harvest and process the pods and to remove the seeds from it, cotton silk is very expensive.

Council of Vicars-the Church of God Awaiting's equivalent of the College of Cardinals.

Doomwhale-the most dangerous predator of Safehold, although, fortunately, it seldom bothers with anything as small as humans. Doomwhales have been known to run to as much as one hundred feet in length, and they are pure carnivores. Each doomwhale requires a huge range, and encounters with them are rare, for which human beings are just as glad, thank you. Doomwhales will eat anything . . . including the largest krakens. They have been known, on extremely rare occasions, to attack merchant ships and war galleys.

Dragon-the largest native Safeholdian land life forms. Dragons come in two varieities, the common dragon and the great dragon. The common dragon is about twice the size of a Terran elephant and is herbivorous. The great dragon is smaller, about half to two-thirds the size of the common dragon, but carnivorous, filling the highest feeding niche of Safehold's land-based ecology. They look very much alike, aside from their size and the fact that the common dragon has herbivore teeth and jaws, whereas the great dragon has elongated jaws with sharp, serrated teeth. They have six limbs and, unlike the slash lizard, are covered in thick, well-insulated hide rather than fur.

Five-day-a Safeholdian "week," consisting of only five days, Monday through Friday.

Fleming moss-(usually lower case). An absorbent moss native to Safehold which was genetically engineered by Shan-wei's terraforming crews to possess natural antibiotic properties. It is a staple of Safeholdian medical practice.

Grasshopper-a Safeholdian insect analogue which grows to a length of as much as nine inches and is carnivorous. Fortunately, they do not occur in the same numbers as terrestrial grasshoppers.

Group of Four-the four vicars who dominate and effectively control the Council of Vicars of the Church of God Awaiting.

Hairatha Dragons-the Hairatha professional baseball team. The traditional rivals of the Tellesberg Krakens for the Kingdom Championship.

Insights, The-the recorded pronouncements and observations of the Church of God Awaiting's Grand Vicars and canonized saints. They represent deeply significant spiritual and inspirational teachings, but, as the work of fallible mortals, do not have the same standing as the Holy Writ itself.

Intendant-the cleric assigned to a bishopric or archbishopric as the direct representative of the Office of Inquisition. The intendant is specifically charged with assuring that the Proscriptions of Jwo-jeng are not violated.

Kercheef-a traditional headdress worn in the Kingdom of Tarot which consists of a specially designed bandana tied across the hair.

Knights of the Temple Lands-the corporate title of the prelates who govern the Temple Lands. Technically, the Knights of the Temple Lands are secular rulers, who simply happen to also hold high Church office. Under the letter of the Church's law, what they may do as the Knights of the Temple Lands is completely separate from any official action of the Church. This legal fiction has been of considerable value to the Church on more than one occasion.

Kraken-generic term for an entire family of maritime predators. Krakens are rather like sharks crossed with octupi. They have powerful, fish-like bodies, b jaws with inward-inclined, fang-like teeth, and a cluster of tentacles just behind the head which can be used to hold prey while they devour it. The smallest, coastal krakens can be as short as three or four feet; deep-water krakens up to fifty feet in length have been reported, and there are legends of those still larger.

Kyousei hi-literally "great fire" or "magnificent fire." The term used to describe the brilliant nimbus of light the Operation Ark command crew generated around their air cars and skimmers to help "prove" their divinity to the original Safeholdians.

Langhorne's Watch-the thirty-one-minute period immediately before midnight in order to compensate for the extra length of Safehold's 26.5-hour day.

Master Traynyr-a character out of the Safeholdian entertainment tradition. Master Traynyr is a stock character in Safeholdian puppet theater, by turns a bumbling conspirator whose plans always miscarry and the puppeteer who controls all of the marionette "actors" in the play.

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